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CTMod 6.0.2 – A better working update

10/15/14 2:15pm PST

Resike just finished up a more polished version of the 6.0 update which should fix issues with CT_BarMod, CT_Core, CT_Library, and others. .toc files have all been updated as well so you shouldn’t have to load out of date addons now. The display/GUI issues should be fixed. Some CT_MapMod issues are fixed however note creation still needs some work. The Objective window should be fixed.

As always, if you encounter a bug, issue, or something that just seems off, please submit a contact form with as much detail as possible so we can take a look!

-TS

Edit: There’s a reported issue with the grey/red distance indicators on hotbars. This one is being looked into and we’ll notify when we have an update.

CTMod 6.0.x Alpha Update

The ‘Alpha’ versions of both Basic and Advanced downloads are on the site now.  Resike did some basic fixes but since he is on the EU servers (which haven’t gone live yet) these versions haven’t been fully tested.  If you encounter any issues, please submit a feedback form and let us know what made the error occur and we’ll do what we can to get it fixed.

 

Note:  You will need to enable out of date addons, the .toc numbers aren’t updated yet.

Thanks!

-TS

CTMod Update 5.4.7.0

Resike finished up an update for a few of the mods.  Below is a list of the changes:

CT_BarMod

  • Library updates.
  • Rescaling the UI Scale or the game itself in windowed mode now won’t cause the bars to move randomly.
  • “Activate button on key or mouse down” is renamed to “Activate button on key down only” and it’s going to ignore mouse button downs.
  • Added an option to “Activate button on key or mouse down” which will register both button and mouse downs.

CT_BottomBar

  • Library updates.
  • Rescaling the UI Scale or the game itself in windowed mode now won’t cause the bars to move randomly.

CT_Library

  • Rescaling the UI Scale or the game itself in windowed mode now won’t cause the bars to move randomly.